Gamification by Design
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The author of Gamification by Design is Christopher Cunningham, Gabe Zichermann What do Foursquare, Zynga, Nike+, and Groupon have in common? These and many other brands use gamification to deliver a sticky, viral, and engaging experience to their This book provides the design strategy and tactics you need to integrate game mechanics into any kind of consumer-facing website or mobile Learn how to use core game concepts, design patterns, and meaningful code samples to a create fun and captivating social you're an executive, developer, producer, or product specialist, Gamification by Design will show you how game mechanics can help you build customer the motivational framework game designers use to segment and engage consumersUnderstand core game mechanics such as points, badges, levels, challenges, and leaderboardsEngage your consumers with reward structures, positive reinforcement, and feedback loopsCombine game mechanics with social interaction for activities such as collecting, gifting, heroism, and statusDive into case studies on Nike and Yahoo!, and analyze interactions at Google, Facebook, and ZyngaGet the architecture and code to gamify a basic consumer site, and learn how to use mainstream gamification APIs from Badgeville"Turning applications into games is a huge This book does a great job of identifying the core lasting principals you need to inspire your users to visit again and —Adam Loving Freelance Social Game Developer and founder of Twibes Twitter Groups. The Author of this Book is Christopher Cunningham, Gabe Zichermann This title is available at BookMoving on Christopher Cunningham, Gabe Zichermann's eBooks, . Array ISBN . Gamification by Design Textbook, course, ebook, pdf, download at bookmoving . Gamification by Design available in English.