Beginning C++ Through Game Programming, Second Edition Michael Dawson is available to download
|Beginning C++ Through Game Programming, Second Edition|
|Type: ||eBook |
|Released: ||2006 |
|Publisher: ||Course Technology PTR |
|Page Count: ||352 |
|Format: ||djvu |
|Language: ||English |
|ISBN-10: ||1598633600 |
|ISBN-13: ||9781598633603 |
What is it that sets games apart from other forms of entertainment, keeping players coming back for more? Interactivity.Beginning C++ Through Game ...
Textbook The ability to control the outcome. Programming is an integral part of that interactivity, and C++ is a vital skill in programming for games. Beginning C++ through Game Programming, Second Edition will provide you with the core skills you need to begin programming with C++ specifically as it relates to games. You'll reinforce each new skill by creating small games along the way, and you'll put these skills to the test with one ambitious game project at the end. By the time you finish, you'll have a solid foundation in the programming language of the professionals!
About the Author
Michael Dawson has worked as both a programmer and a computer game designer and producer. In addition to real-world game industry experience, Dawson earned his bachelor's degree in Computer Science from the University of Southern California. He currently teaches game programming and design to students of all ages through UCLA Extension courses and private lessons. Visit his Web site at www.programgames.com to learn more or to get support for any of his books.