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3D Math Primer for Graphics and Game Development, 2nd Edition

Format Post in Mathematics BY Fletcher Dunn, Ian Parberry

1568817231 Shared By Guest

3D Math Primer for Graphics and Game Development, 2nd Edition
Fletcher Dunn, Ian Parberry
Type: eBook
Publisher: CRC Press
Page Count: 846
Format: pdf
Language: English
ISBN-10: 1568817231
ISBN-13: 9781568817231
—Eric Haines, author of Real-Time Rendering"The book describes the mathematics involved in game development in a very clear and easy to understand way, layered on the practical background of years of game engine programming experience."—Wolfgang Engel, editor of GPU Pro

3D Math Primer for Graphics and Game Development, 2nd Edition

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